myopic$51393$ - определение. Что такое myopic$51393$
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Что (кто) такое myopic$51393$ - определение

AMERICAN ARTIST
Chwast; Artone; Blimp (typeface); Buffalo (typeface); Filmsense; Monograph (typeface); Myopic (typeface)

Myodisc         
Myopic disk; Myolens
A myodisc or myopic disk is a corrective lens with a steep concave curvature that is fitted on the posterior surface of a carrier lens, or a high power single-vision lens specially ordered with slab-off the edge, creating a central prescription disc. These are used for correction of extremely high myopia often seen in low vision patients.
short-sightedness         
  • Glasses are commonly used to address near-sightedness.
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  • Compensating for myopia using a corrective lens.
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VISUAL DEFECT WHICH CAUSES TO SEE THE NEAR OBJECTS CLEARLY AND FAR OBJECTS UNCLEARLY
Nearsightedness; Short-sightedness; Shortsighted; Shortsightedness; Nearsighted; Near-sighted; Myopic; Short sight; Short sighted; Short-sighted; Near sighted; Near sightedness; Short sightedness; Miopia; Night myopia; Myopia, severe; Myopia as metaphor; Near sight; Near vision; Degenerative myopia; Malignant myopia; Myopic degeneration; Progressive myopic degeneration; Myopia
n.
1.
Myopy, myopia, nearsightedness.
2.
Imprudence, indiscretion.
Best response         
  • Figure 1. Reaction correspondence for player Y in the Stag Hunt game.
GAME THEORETIC CONCEPT OF A STRATEGY THAT PRODUCES THE MOST FAVORABLE OUTCOME FOR A PLAYER
Optimal Play; Best reply; Best response dynamics; Best reply dynamics; Myopic best response; Myopic best reply; Best reply dynamic; Reaction correspondence; Smooth best response; Smoothed best response; Smoothed best response function; Best response function; Optimal play; Reaction function; Reaction functions
In game theory, the best response is the strategy (or strategies) which produces the most favorable outcome for a player, taking other players' strategies as given (; ). The concept of a best response is central to John Nash's best-known contribution, the Nash equilibrium, the point at which each player in a game has selected the best response (or one of the best responses) to the other players' strategies .

Википедия

Seymour Chwast

Seymour Chwast (born August 18, 1931) is an American graphic designer, illustrator, and type designer.